Social Innovator. 
Strategic Thinker.
Change Maker.

Skills & Services

Visual Design / Branding / Marketing / Data Visualization / Design Research / Strategy / User Experience / Wireframing / User Interface / Printing Methods

Equitable School Funding

Early Grade Learning Outcomes

Forward Together Conference

College Affordability

RESIST

Recuperating Pilsen History

Design Process

A non-linear design approach which relies on my ability to be intuitive, recognize patterns, and construct ideas grounded in empathy and iteration. This framework involves numerous levels of collaboration and open-mindedness in order to turn insights into action.

FRAME

Solutions to achieve.
A set of constraints that gives the project team a framework from which to begin, how to measure progress, and a set of objectives to be realized.

RESEARCH

Observe actual experiences.
Work with those who are directly impacted to learn about the specific needs, goals, values, and perspectives.

DISCOVERY

Find patterns of behavior.
It’s not enough to build empathy. Researching and analyzing users’ pain points and user needs will help direct what assets will be most valuable.

STRATEGY

Define areas of opportunity
Synthesize patterns into insights that can lead to solutions or opportunities for change.

IDEATION

Brainstorm ideas.
Ideate multiple approaches for new product offerings, or various ways of creating interactive experiences.

PROTOTYPE

Make concrete mockups.
Turn ideas into tangible products and services that are tested, iterated, and refined.

Clients